1. package flash.text.engine {
  2.     final public class TextLineValidity extends Object {
  3.         static public var INVALID:String = "invalid";
  4.         static public var POSSIBLY_INVALID:String = "possiblyInvalid";
  5.         static public var STATIC:String = "static";
  6.         static public var VALID:String = "valid";
  7.         public function TextLineValidity();
  8.     }
  9. }