1. package flash.display {
  2.     final public class GraphicsBitmapFill extends Object implements IGraphicsFill, IGraphicsData {
  3.         public function GraphicsBitmapFill(_bitmapData:BitmapData, _matrix:Matrix, _repeat:Boolean, _smooth:Boolean);
  4.         public var bitmapData:BitmapData = ?0;
  5.         public var matrix:Matrix = ?0;
  6.         public var repeat:Boolean = ?0;
  7.         public var smooth:Boolean = ?0;
  8.     }
  9. }