package flash.display {
public class DisplayObject extends flash.events:EventDispatcher implements IBitmapDrawable {
function globalToLocal3D(point:Point):Vector3D;
function local3DToGlobal(point3d:Vector3D):Point;
function get rotationX():Number;
function get rotationY():Number;
function get rotationZ():Number;
function get scaleZ():Number;
function get z():Number;
function set blendShader(value:Shader):void;
function set rotationX(value:Number):void;
function set rotationY(value:Number):void;
function set rotationZ(value:Number):void;
function set scaleZ(value:Number):void;
function set z(value:Number):void;
}
}